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Heheheheeeeeee.........
Date: 2006-12-26 06:41 pm (UTC)So my Xenoixian analysis is:
What matters is that you're hunting. Time, or continuity, is not necessarily a stable factor. You may have reached your goal (the tunnel) once, but you haven't reached it in a parallel universe with different variables yet. The joy is in changing the variables, and reaching that goal again. If things don't comply with normal laws of physics, it's even more fun. If reality isn't "behaving" then maybe you don't have to either. Turn on god mode and stop sneaking around those fucks and smash their head in with a hackey-sack! Open a level editor and put The Necronomicon in a crate, load the level again and use the Nec. to steal everyone's soul and send their corpses against the lunatic with the snakes........ Or go have sex with a hot zombie and make cute zombi-kids in Hell.....
The tunnel is just a tunnel, no matter what universe your in. It's boring, and not worth remarking upon. There are no variables to change. It's a waste of video game time, and only transitional to the plot. I bet the level designers got bored designing the graphics for this space......
The crazy person with the giant snakes is a cool plot add-in, like the end-game boss. It's not that much more complicated than the tunnel, though. Really, only four things can happen -- you defeat the snakes easily, they defeat you easily, you struggle a bit -- then die, or you struggle a bit -- then win. It really only takes one guess to find the path any decent video game would take (it's the last one). Besides, boss-fighting is not that fun in the long run. It's much more fun to fight a legion of various things than a monster of ginormous proportions with maddeningly few useful tactics at hand.......
Honestly, often, when I have dreams in a setting and with a plot like yours, I go back to sleep, and rerun the scenario again.....and again.....and again.......and again.......and do a lot of the things I suggested you do with such dreamlands.....
....My Matrix Has You....
/resets Heidi's dream